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Installation

Animation Montages is an extension to Game Creator 2. Install Game Creator 2 first, then import Animation Montages from the Unity Asset Store and allow Unity to compile.

Target Minimum Recommendation
Unity Editor 2022.3 LTS Unity 6 (6000.4.6f1+)
Game Creator 2 2.1.0 2.9.2+
Render pipeline Built-in, URP, or HDRP URP
  1. Import Game Creator 2 into the Unity project.
  2. Import the Animation Montages package.
  3. Wait for Unity to finish compiling.
  4. Confirm that the package content appears under Assets/Plugins/SkywardGames/AnimationMontages/.
  5. Resolve compilation errors before creating montage assets.

The package uses Unity’s predefined assemblies rather than shipping predefined .asmdef files. If the project enforces assembly boundaries, create an assembly definition inside the package directory with these references:

{
"name": "SkywardGames.AnimationMontages",
"references": ["GameCreator.Runtime.Core", "GameCreator.Runtime.Characters", "Unity.InputSystem"]
}

Continue with Getting Started after the project compiles.